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troubleshooting [2018/02/07 07:12]
Lee [Map Too Small in Full Screen]
troubleshooting [2018/02/07 07:22] (current)
Lee old revision restored (2017/09/14 04:21)
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 ===== Map Too Small in Full Screen ===== ===== Map Too Small in Full Screen =====
  
-Use the "​Change Zoom" event to dynamically scale your games to the user's resolution. To do this, divide the height ​of the user's screen resolution: ''​Screen%%.SizeY%%''​ by the number of vertical ​pixels you wish to be visible at all times. For example: if I only want the player to see 768 pixels ​vertically ​I would write: ''​Screen%%.SizeY%% / 768''​. This ensures that only a set amount of vertical ​pixels are visible regardless of the user's screen resolution.+Use the "​Change Zoom" event to dynamically scale your games to the user's resolution. To do this, divide the width of the user's screen resolution: ''​Screen%%.SizeX%%''​ by the number of horizontal ​pixels you wish to be visible at all times. For example: if I only want the player to see 1024 pixels ​horizontally ​I would write: ''​Screen%%.SizeX%% / 1024''​. This ensures that only a set amount of horizontal ​pixels are visible regardless of the user's screen resolution.
  
 ===== Alpha Layering ===== ===== Alpha Layering =====
troubleshooting.txt ยท Last modified: 2018/02/07 07:22 by Lee