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general [2017/11/09 04:42]
Lee [Build]
general [2017/12/20 04:49] (current)
Lee [Performance]
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 **Maximum Framerate** - sets the maximum Frames Per Second that are displayed when your game is running. By default, framerate is uncapped. **Maximum Framerate** - sets the maximum Frames Per Second that are displayed when your game is running. By default, framerate is uncapped.
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 +**Fixed framerate / time stepping** - when ticked, game timing will become more predictable,​ resulting in more consistent gameplay regardless of game performance by telling your game that the FPS is always at whatever you've set. If there'​s a hiccup, it'll run the game X number of times until it's caught up. **//Please note: if your game already has performance issues, this setting may make it worse! When using this option the "​Minimum Framerate"​ option should be set to nothing lower than 30.//​** ​
  
 **Allow tile-sets to obstruct clicking actors** – when ticked, this sets if a selectable **[[Actor]]** can be clicked on when partially or fully obstructed by a tile. **Allow tile-sets to obstruct clicking actors** – when ticked, this sets if a selectable **[[Actor]]** can be clicked on when partially or fully obstructed by a tile.
general.txt · Last modified: 2017/12/20 04:49 by Lee