Step One: Getting Started
To start things off, the goal of the custom event is to gather up the HP of the enemys and when they are all "0", set the variable Kill_Move_On to "1". From there you can do checks if it is "1"
To start, you need to make a custom event. You can name it ANYTHING! I will name mine "Kill Move On".
Once that is done, create a parimeter named "Characters", for the option, click "Object Listing" Then choose "Character".
You can use this icon:.png)